Just to let you know, this isn’t some sort of demonstration at a Home and Garden show, or at CTIA Spring in Orlando. This is some private project from Tim Thaler, who realized that he could maximize the floor space in his kitchen by removing his kitchen island. Of course, he needed some sort of [...]
Sure, it may all just be an elaborate scheme to get you to buy more Red Bull, but it is a fairly ingenious scheme. In addition to a plethora of in-game advertising, the new Red Bull racing game for iOS devices also has an augmented reality component that lets you build tracks simply by lining up actual cans of Red Bull on the floor — at least twelve of them for a complete track, and only Red Bull will do, apparently. Not surprisingly, the game itself is free, and you can grab it in the App Store right now to try it out for yourself. Or you can just head on past the break for a video demonstration if you’d prefer to leave the Red Bull on the shelf.
Red Bull Augmented Racing game lets you build tracks with Red Bull cans originally appeared on Engadget on Sat, 19 Mar 2011 13:44:00 EST. Please see our terms for use of feeds.
Developer: Collective Cognition
Price: FREE
Version Reviewed: 1.0
Device Reviewed On: iPad
Graphics / Sound Rating: 3 out of 5 stars
Game Controls Rating: 3 out of 5 stars
Gameplay Rating: 3.5 out of 5 stars
Replay Value Rating: 4 out of 5 stars
Overall Rating: 3.38 out of 5 stars
Multitasking. For most of us, it’s a fact of life, and a skill we had better develop sooner rather than later if we hope to get ahead in life. No, surprisingly, the app called Multitasking is not a business or productivity app. It’s a game, but you may find it helps you split your mind in more directions than you previously thought possible.
At its core, Multitasking is a series of quick, simple action mini games, a la Wario Ware. However, whereas Wario Ware focuses on novel mechanics and clever mini game design, Multitasking focuses on throwing several simple tasks at you at once to see if you can keep up with the pace.
The games that make up Multitasking are nothing new to anyone who has been playing video games for, say, the past 30 years. There are quick word scrambles, a whack-a-mole variant and even a one-sided version of the classic Pong thrown into the mix, among many others. While any of these, taken alone, would be simple to the point of boredom, Multitasking ups the ante by having players interact with three different games at any point in time. Since you only have a few seconds to perform each needed action, the game can become intensely difficult very, very quickly.
While the premise of the game itself is novel, the games within the game are not. I would have liked to see greater originality in mini game design, rather than a retread of old reliables. Novelty and surprising originality, in the end, are what makes games like Wario Ware so charming, and it’s sorely lacking in Multitasking. In addition, the build of the game I played suffered from random crashing, and the music would drop out unexpectedly; according to the developer’s iTunes description of the game, these are known problems that they hope to remedy soon with an update.
Multitasking is an original idea with unoriginal gameplay. Taken as a whole, however, it is successful at what it tries to do, and it is one of the more challenging games I’ve played. Maybe it will even help me be able to do three things at once at work.
[ Multitasking for iPad Review is a post from 148Apps ]
Members of the Apple Developer Program now have the option to download and install the preliminary beta of the much-hyped iOS 4.2 by Apple for iPad, iPhone and iPod Touch. MacStories is reporting that the download weighs in at 514MB for iPad and 617MB for iPhone 4.
iOS 4.2 for iPad includes a number of features already built, optimized and released for the iPhone, including multitasking, folders support and unified mail inboxes. In addition, the Game Center application is now present, allowing users to challenge and compete against their friends or anyone else who has a free Game Center account. New features not seen before on any devices include the ability to print photos, web pages, documents and more to a printer shared on the wireless network, and AirPlay, a free service that allows the streaming of video, music and photos from the iPad to the newly-updated Apple TV. Furthermore, the update includes the ability to search for text on web pages and features a variety of updates with regards to enterprise support, providing businesses with the ability to “take advantage of stronger security features, new device management capabilities, and improved enterprise integration.” (Apple, Inc.)
As is evident from a number of screenshots from MacStories, iPad folders will support up to 20 applications, and a brightness control slide bar can be accessed via the iPad’s home button for applications that don’t integrate it themselves. Apple have also reportedly changed the purpose of the switch on the iPad that serves as a rotation lock to a mute switch, like on the iPhone. The rotation lock button is now accessible through the multitasking bar.
Apple usually releases around five betas followed by Golden Master (GM) version before rolling out the update publicly to all users, in an effort to iron out bugs and improve overall efficiency. iOS 4.2 is scheduled to be released publicly sometime in November.
[Image courtesy of Apple]
[ Apple Rolls Out iOS 4.2 Beta 1 for iPad, iPhone and iPod Touch is a post from 148Apps ]
Developer: G5 Entertainment
Price: $2.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 4
Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 4 out of 5 stars
Gameplay Rating: 3.75 out of 5 stars
Replay Value Rating: 3.75 out of 5 stars
Overall Rating: 3.88 out of 5 stars
Virtual City oozes charm right from the offset. It’s a bit like SimCity but in a lighter, more cheerful manner that encourages you to keep playing. There are 50 different levels in all covering a variety of different US states each with their own quirks. Early missions offer basic tutorials to help players along the way. In each level there’s a series of challenges to complete. Typically these are things like ‘establish a transport route’ or ‘reconstruct a bridge.’ Typical city management fodder, really. It never feels overwhelming like other city management sims, though. Instead, it’s consistently fun, having removed all the tedious elements of a game like SimCity.
There’s no need to worry about organizing zones for building areas or managing the sewage systems in this virtual city. Instead, it’s all about accomplishing pre-set goals. Things like making the town eco-friendly is a nice touch and a challenge that I found especially satisfying. Forming transport routes frequently plays an important role, offering a Transport Tycoon feel to proceedings. Routing the city’s trucks from business to business is vital to help the town grow, as well as developing bus routes to encourage new residents. As you complete levels, you’re assigned a score and medal which provides a good reason to go back to master the level.
Virtual City is pretty good fun overall. It’s easy to get the hang of and offers menus clearly designed well for the small iPhone screen. Nothing feels squashed at all with even the town feeling in proportion to the screen size. The only really annoying feature is that the menu offers a Sandbox mode that isn’t actually available until a future upgrade. It’s an annoying reminder that there could have been a new mode to play but not yet. At least there’s plenty to do with the rest of the game.
Virtual City is well worth a purchase. It’s a much friendlier version of SimCity and one that feels more enjoyable and less spreadsheet management- ish than other behemoth city management games.
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