Jun 03

iCloud Apple Paid the Labels $150 Million to Make iCloud Happen

Ever wondered what it’s going to cost Apple to bring your iCloud dreams to life? Well, according to the New York Post, Apple is paying the record labels a combined total of around $150 million for the rights to stream their music through the iCloud service – add that to the price of its new North Carolina data center and you have a pretty hefty sum.

Apple finalized its iCloud negotiations earlier this week after it struck a deal with Universal Music Group – the last of the four major record labels to sign up to the iCloud service. It has now also secured deals with the corresponding publishers just in time for its unveiling – and possible launch – at WWDC on Monday…(…)
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“Apple Paid the Labels $150 Million to Make iCloud Happen” is an article by iPhone Download Blog. Make sure to follow us on Twitter and friend us on Facebook.

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written by pmwalters \\ tags: , , , , , , , , , ,

Jun 02

 Universal Music Joins Apple’s iCloud Gang

Well, that makes four, folks! Apple has now secured a deal with Universal Music Group that grants access to the company’s music through Apple’s upcoming iCloud service. Universal is the last of the four major labels to sign up, with EMI, Sony and Warner joining the gang over the last few weeks.

Although it did not mention that music features would be part of the service, Apple did confirm that the iCloud service would be announced at WWDC on Monday, and if recent speculation is correct, we may soon be able to say goodbye to all the music files that take up valuable storage on our iOS devices and stream our favorite tracks from the cloud instead… (…)
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“Universal Music Joins Apple’s iCloud Gang” is an article by iPhone Download Blog. Make sure to follow us on Twitter and friend us on Facebook.

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written by rwaustin \\ tags: , , , , , , , , , ,

May 20

Apple Inc. (NASDAQ:AAPL) has signed EMI, Warner Music, and Sony for their cloud music service. The only major music label left to sign is Universal Music Group. Universal is believed to be signing…



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written by solverlabs \\ tags: , , , , , , , , ,

Apr 22

Major Labels Apple Gets Cozy With Two Major Music Labels, Seeks Dates With Remaining Two

Yesterday we informed you that Apple’s Cloud Music Service was finished, and ready to go live ahead of major competitor Google.

Today, news corroborating those reports have surfaced, and it’s been revealed that Apple has already completed negotiations with two of the industry’s four major record labels.

The major record labels consist of EMI, Universal Music Group, Warner Music Group, and Sony. The reports fail to mention which of the two that have given Apple the green-light, but it’s largely expected that all four will eventually give Apple their blessings…(…)
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written by Script Alert \\ tags: , , , , , , , , , , , ,

Aug 30

Gun Bros logo final 600x408 Hands on Preview: Gun Bros. From Glu

Gun Bros. is a different kind of free to play game. One of my biggest complaints with most free to play games is that they are designed just to get you to spend lots of time in the app. This usually means that these “games” are really short on game elements. They focus on checking in, skill free tasks and quests, and interacting with your friends’ playfields in the same way. While Magic Life from Glu fits that description pretty well, Gun Bros. doesn’t.

Gun Bros. is what I had hoped to see more of when we started seeing free to play / freemium titles released for the iOS. A real game built with free to play elements and not just a social network with colorful characters and tasks. In Gun Bros., you have strong social elements and lots of customization possibilities.

The basis of the game is a top-down shooter with a team of two players on the screen at once. You and your partner go to planets to fight revolutions. There are multiple revolutions, each with multiple waves per planet. One of the players is controlled by you and the other player is someone from your buddy list playing with their weapons and armor. The bonus you get by having friends playing with your character is that you get XP when they play — the more they play, the more XP. This leads to the desire to upgrade your character and weapons as the stronger your player becomes, the more likely your friends are to play your character.

Gun Bros screenshot 600x400 Hands on Preview: Gun Bros. From Glu

Back to the customization options — there are currently 30 different weapons and 40 different armor pieces you can purchase. Most of the items will be earned by playing the game and getting XP. It’s unclear at this point if you can earn all of the weapons and upgrades or if you will be required to purchase some of them.

The game is set up to be infinitely expandable. With 50 levels per chapter and multiple chapters per planet, there can be a nearly infinite number of planets added to the universe.

I really think that Glu has set up the possibility of a very fun and long-lasting game with Gun Bros. As long as they hit the sweet spot with game players and can maintain their interest, this game could be a hit for a long time.

Gun Bros. will launch early October and be free to play with in-app purchases used to level up your player more quickly.

[ Hands-on Preview: Gun Bros. From Glu is a post from 148Apps ]

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written by guangcheng \\ tags: , , , , , , , ,