Oct 14

Developer: Sega
Price: $9.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 3G, iPad

Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 2.5 out of 5 stars
Gameplay Rating: 3.5 out of 5 stars
Replay Value Rating: 3 out of 5 stars

Overall Rating: 3.25 out of 5 stars

IMG 0284 300x200 Sonic The Hedgehog 4: Episode 1Growing up in the 16-bit era, the Nintendo-Sega rivalry was a holy war. Unless your parents were cool enough to have bought you both systems, you fell on either the side of the Genesis or the Super Nintendo…unless your parents hated you and bought you an Atari Jaguar. Sega fans had plenty of reasons to evangelize their system, the main one being Sonic the Hedgehog. The games may have been marketed as hyperspeed platformers that left fat old Mario in the dust, but it was the ingenious multi-layered level design, unique playable characters, and of course, the legendary music that made the series what it is just as much as any ‘blast processing’ marketing mumbo-jumbo may have done.

While Sega has never even come close to reaching the pinnacle of the Genesis days, at least Sonic is still around. Well, things haven’t been good for the old blue wonder in a while – Sega never quite figured out how to make a game that was as tight as the old Genesis games in 3D, and some truly godawful ideas have come through the pipeline as well. The less we speak of Shadow the Hedgehog, the better. Some fans have become jaded and angry, to say the least. As one of those fans, I met Sonic 4 with initial trepidation. While Sega promised big things with the game, a return to the original gameplay ideals, with many of the original staff working on the game, along with making this game Sonic the Hedgehog FOUR, Sega and Sonic Team were certainly laying their cards on the table with this game.

IMG 0296 300x200 Sonic The Hedgehog 4: Episode 1While the game is actually not developed by Sonic Team, it is developed by a studio named Dimps who made the Sonic Advance and Sonic Rush games for the Game Boy Advance and Nintendo DS respectively, the focus on making this feel like a classic original series Sonic title is evident. This is also the first episode of what is likely to be a longer series of Sonic 4 games, although Episode 1 definitely works as a standalone game – it’s as long as Sonic 3 by itself was, with 12 levels spread across 3 zones, a final boss zone and 7 special stages are here for $9.99, cheaper than the console versions but still, you’re paying more for the playtime you’ll get out of this game than you will for other iOS games.

And really, a return to the original Sonic series is what Sonic 4 is. The level themes, specific designs, and enemies are all either taken from or inspired by the original Sonic games. The special stages are new versions of the ones seen in the first Sonic game, and beating each stage gets you a Chaos Emerald. Collecting all 7 of them will let you become Super Sonic when you collect 50 rings, as Sonic 2 started. Take away the 3D graphics, and this game would have likely had a home on the Genesis. Wake up someone from 1994 and have them play this game, and while they might be freaked out about your crazy phone, this will be familiar to them. And that is where Sonic 4 works the best – it brilliantly recalls the classic Sonic games, and for the most part, it nails the overall experience of being a classic Sonic game. The devil is in the details, though.

IMG 0294 300x200 Sonic The Hedgehog 4: Episode 1The problem with Sonic 4 is that while it uses nostalgic elements to give longtime fans a warm fuzzy feeling while playing the game, it is also guilty of just coasting on nostalgia alone. It’s hard to judge if the game’s judicious reuse of specific sound effects, enemies, boss fights and level design elements crosses the line of just straight up copy and pasting from the old games. Pretty much everything here is ground already tread by previous Sonic games, just mish-mashed into one final amalgamated product. Pretty much the only ‘new’ element in Sonic 4 is the homing air dash attack, which is used to great effect in the level designs at times, but this is not original to the series either, as it’s been used in the 3D games and Sonic Advance. Beyond perhaps the infamous mine cart level, there’s little to nothing that Sonic 4 leaves as a legacy to the series. Everything here is borrowed from some other Sonic game, and where things have changed, aren’t an improvement. As well, developer Dimps’ love of instant death traps and bottomless pits that was evident from their previous work on the series often peeks through, and these are the hardest parts of the game.

Sonic 4 for the iPhone is not exactly the same game as the console version – it is very similar to the console versions, but there are a few changes. Several of the levels are completely different from the console version, and the infamous mine cart level is included here. This level was derided in early previews of the game among Sonic fans, but on iOS with tilt controls, it actually is a nice change of pace and pretty fun, although the level is relatively easy to play. As well, the game lacks any kind of cel-shading that the console versions have (considering that the game runs at a lower frame rate as well, this should not come as a surprise). The biggest difference though, is the physics; the iOS version’s physics are a lot floatier and feature slower acceleration than the console version, and it’s blatantly different when compared to the original Sonic games. Reports from within Sonic fan communities say that the iOS version is largely unchanged from the original Sonic 4 that was scheduled to release in June before the game was delayed to implement improvements, so the iOS version may have been a side project that wasn’t focused on once the console versions were finished. Otherwise, the rest of the levels and all the sound effects and music are for all intents and purposes identical – only the pickiest of fans may notice what was changed with the mechanics and level designs.

IMG 0289 300x200 Sonic The Hedgehog 4: Episode 1And as an iPhone game, this is far from perfect as well. The on-screen d-pad is bad, particularly as you can easily try to hold down on it to spin dash but accidentally change direction. Tilt controls are available for movement, but are unwieldy in careful platforming situations. They also fail in the special stages, where it can be very easy to get confused as to which direction you’re going because you’re twisting your device around like a maniac trying to navigate the stages before the time runs down. The on-screen controls need a complete overhaul, as while the game controls much better with an actual controller, it’s not the iPhone’s fault as other Sonic games on iOS control just fine with on-screen d-pads. As well, one very strange thing that is still in the iOS version is that the perspective rotates when you run on loops. It’s extremely disorienting and should have never been implemented in the game.

So is Sonic 4 worth the purchase? Well, it’s hard for me to judge. Sonic was a big part of my childhood and I have a very discerning and sometimes harsh eye when it comes to the series. The past decade’s foibles and follies within the series have often left me jaded as to what the future of the series can be, and have made it often difficult to remain a fan of the series. However, what this game does right, in being the truest classic Sonic experience in years, gives me hope that Sega and Dimps may know how to fix the series from here on out in future episodes of Sonic 4. My recommendation is that if you’re new to the series entirely, this should not be your first exposure to it. The original Sonic games are easy to find and play on pretty much any modern system (the first 2 games are available on the App Store) – they are timeless gems worth experiencing, and Sonic 4 owes a lot to them; those games should be enjoyed in their original form. If you do decide to check out Sonic 4, play one of the console versions first if you have the ability, as the iOS version is inferior to those in several minor but noticeable ways. The iOS version is not bad, but it is flawed, and pales in comparison at times to other platformers. As a Sonic game, it’s some of the franchise’s best material in years, but as an iOS game, it is flawed and lacking, and should only be approached by those without the means to play the game on other platforms or for those who can’t get enough of Sonic, no matter what form it comes in. I myself am disappointed and frustrated with Sonic 4 at times, but there are more rays of light here for the series than any other game in the franchise has shown in the past decade.

[ Sonic The Hedgehog 4: Episode 1 is a post from 148Apps ]

written by tanloc2t \\ tags: , , , , , , , , ,

Oct 13

Developer: Hungry Game
Price: $0.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 4

Graphics / Sound Rating: 3.5 out of 5 stars
Game Controls Rating: 4 out of 5 stars
Gameplay Rating: 4 out of 5 stars
Replay Value Rating: 3.75 out of 5 stars

Overall Rating: 3.81 out of 5 stars

lovalot3 200x300 Sir Lovalot ReviewSir Lovalot is a quirky little game reminiscient of the arcade classic, Nebulus. It’s an ideal game to play in short bursts even if it is clear that the Princess is doomed to never be rescued.

You play Sir Lovalot, a lovestruck knight, who must reach the top of the Tower in order to save the precious Princess. To do so, you have to jump higher and higher. This is done through tilting the iOS device – a control method that admittedly I’m not a huge fan of. This isn’t solely Sir Lovalot’s fault, it’s just that I play a lot of iPhone games while lying in bed before I go to sleep. Once I got used to the fact that I had to keep the iPhone steady though, I learnt that Sir Lovalot’s control system does suit the game really well. My dislike of tilt controls was quickly brushed away. It also makes it an ideal game to drop in on for short bursts as it’s so easy to get to grips with.

It’s a tumultuous path upwards for young Lovalot. Not all the platforms are as easy to leap on as you would think. Some break away as you climb on them, others are spring loaded. Even worse, some have spikes on which cause the poor Knight to lose a heart. Lose three hearts and it’s game over.

At times it’s not always clear as to where you need to go next, but this is a common flaw with the genre of vertical climbing. There’s a timer which also encourages you to keep on leaping, but it’s not too obtrusive. The entire manner of Sir Lovalot makes it so that you want to keep moving as fast as you can. The Open Feint leaderboards go a step further in encouraging you.

Sir Lovalot is far from a complicated game, but that is its charm. It’s purely a game that you jump (pun intended) into for 5-10 minutes just to see if you can boost your high score a tad further. It’s cheap, it’s cheerful, it’s worth a play.

[ Sir Lovalot Review is a post from 148Apps ]

written by simonivan \\ tags: , , , , , , , , , , , , ,

Oct 08

Redshift iPad 05 300x225 Redshift for iPhone and iPad Puts the Galaxy at Your FingertipsSomehow, astronomy apps just seem like a great fit for the iOS system – look at the gorgeous Star Walk, one of our early favorites. What’s better than holding the night sky in the palm of your hand, hmm?

Redshift looks somewhat similar to Star Walk, but don’t be fooled: this new planetarium app provides much more than a view of the stars. Redshift instead presents a 3D model of our slice of the galaxy, complete with major and dwarf planets, constellations and bright stars. You can travel on 3-D “flights” to the Moon and other planets in our Solar System, too. Meanwhile, its “Follow Sky” mode lets you track the current sky through Redshift—so you can identify the stars you see in the real sky. (This feature relies on GPS positioning, positioning sensors, and the compass.)

There’s more to the feature list, of course. Redshift has won awards on other platforms for good reason. The developers claim that there are over 100,000 stars and other celestial objects in the catalog, and a lot of functionality is crammed into the app. Talk about taking astronomy apps to a new level.

If you’ve got a taste for astronomy, check out Redshift on the App Store. It’s a universal app, meaning that one purchase covers both iPad and iPhone owners. Redshift is currently on sale for $11.99. (A premium price, perhaps—but knowledge is worth something, right?)

icon100x100 Redshift for iPhone and iPad Puts the Galaxy at Your Fingertips

buynow small off Redshift for iPhone and iPad Puts the Galaxy at Your Fingertips

+ Universal App – Designed for iPhone and iPad
Released: 2010-09-30 :: Category: Reference

[ Redshift for iPhone and iPad Puts the Galaxy at Your Fingertips is a post from 148Apps ]

written by Duy Phong \\ tags: , , , , , , , , , , , , ,

Oct 07

screen 186x280 Digital Recipe Sidekick for AndroidI have seen a lot of cooking apps before, such as How to Cook Everything, Mario Batali Cooks, and MasterChef Academy.

I discovered Digital Recipe Sidekick (DRS) at the Motorola booth at CTIA Fall 2010, and it is, in its own words, “a GPS for cooking”. DRS allows the user to edit and author new recipes from anywhere, as well as sending and receiving them as well.

The recipes are made to have on hand while cooking, but control is hands-free. That way, you don’t get your phone dirty as you cook with food-stained hands.

Right now, DRS is available on Android only, but give it time, and I’m sure it will come to other platforms. It is also free and available for download here.

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written by zulu \\ tags: , , , , , , , , , ,

Oct 03

500x kennypowersiphonegame 280x210 Kenny Powers comes to the iPhone as 8 bit gameThis is an iPhone App/game based on Kenny Powers, the fake baseball player from the HBO series Eastbound & Down.

Kenny Powers’ Home Run Fiesta: Deep Inside Mexico. According to iTunes:

Kenny has invited you to compete in his wickedly loco Home Run Fiesta. This outrageous home run competition features hilarious retro 8-bit graphics, countless antics and insults from Kenny, exclusive content from the show, and so much more. So step up to the plate, amigo. The legend is waiting.

You should be able to get this App for free.

Source

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written by popol842 \\ tags: , , , , , , , , , ,